VR/AR and Motion Capture
Immersive platforms for training, validation and biomechanical analysis — ideal for ergonomics and HRI.
What we deliver
- OptiTrack Motion Capture: high-precision optical tracking, biomechanical analysis, ergonomic workspace design
- VR: Meta Oculus; AR: Microsoft HoloLens; Mixed: Varjo XR-4
- Content development in Unity 3D and Unreal Engine
- Ergonomic validation and operator training in virtual environments
- Integration with robotic systems and digital twins
Why CESTER
- Faster validation: simulation + prototyping
- Neutral advice: we do not sell robots; we consult, test and integrate
- End-to-end infrastructure: robots, 3D printing, CNC, VR/AR, motion capture